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操纵PathMeasure去完成自界说的动绘
源码地点
https://github.com/SHPDZY/AndroidUiDemo
结果展现
代码完成
次要利用PathMeasure画造View动绘的施行途径,胜利/失利的动绘利用贝塞我完成。
设置view途径
- //边框途径
- val path = Path()
- path.moveTo(lineStartX, lineTopY)
- path.lineTo(lineStopX, lineTopY)
- arcRectF.left = mW - mH + padding
- arcRectF.top = padding
- arcRectF.right = mW - padding
- arcRectF.bottom = mH - padding
- path.arcTo(arcRectF, arcRtStartAng, arcSweepAng)
- pathMeasureStrokeTop = PathMeasure(path, false)
- pathMeasureStrokeLen = pathMeasureStrokeTop.length
- path.reset()
- path.moveTo(lineStopX, lineBtmY)
- path.lineTo(lineStartX, lineBtmY)
- arcRectF.left = padding
- arcRectF.top = padding
- arcRectF.right = mH + padding
- arcRectF.bottom = mH - padding
- path.arcTo(arcRectF, arcLtStartAng, arcSweepAng)
- pathMeasureStrokeBtm = PathMeasure(path, false)
- //对钩的途径
- path.reset()
- path.moveTo(tickLtStartX, tickLtStartY)
- path.quadTo(tickLtControlX, tickLtControlY, tickLtEndX, tickLtEndY)
- path.quadTo(tickCenX, tickCenY, tickCenEndX, tickCenEndY)
- path.quadTo(tickRtControlX, tickRtControlY, tickRtEdX, tickRtEdY)
- mPathMeasureTick = PathMeasure(path, false)
- pathMeasureTickLen = mPathMeasureTick.length
- // X的途径
- path.reset()
- path.moveTo(xLfStartX, xLfStartY)
- path.lineTo(xLfEdX, xLfEdY)
- pathMeasureXL = PathMeasure(path, false)
- pathMeasureXLen = pathMeasureXL.length
- path.reset()
- path.moveTo(xRfStartX, xRfStartY)
- path.lineTo(xRfEdX, xRfEdY)
- pathMeasureXR = PathMeasure(path, false)
复造代码 按照途径战动绘施行进度画造
- /**
- * 画造边框
- */
- private fun drawStroke(canvas: Canvas) {
- getStrokePaint()
- pathMeasurePath.reset()
- pathMeasureStrokeLenRatio = pathMeasureStrokeLen * strokeRatio
- if (strokeMode == MODE_STROKE_AROUND) {
- pathMeasureStrokeLenRatio *= 2f
- }
- pathMeasureStrokeTop.getSegment(pathMeasureStrokeLenRatio, pathMeasureStrokeLen, pathMeasurePath, true)
- canvas.drawPath(pathMeasurePath, paint)
- if (strokeMode == MODE_STROKE_AROUND) {
- pathMeasureStrokeLenRatio = pathMeasureStrokeLen * max((strokeRatio - 0.5f), 0f) * 2f
- }
- pathMeasurePath.reset()
- pathMeasureStrokeBtm.getSegment(pathMeasureStrokeLenRatio, pathMeasureStrokeLen, pathMeasurePath, true)
- canvas.drawPath(pathMeasurePath, paint)
- }
- /**
- * 画造胜利或失利的图案
- */
- private fun drawComplete(canvas: Canvas) {
- getTickAndXPaint()
- pathMeasurePath.reset()
- if (isSuccess) {
- mPathMeasureTick.getSegment(0f, pathMeasureTickLen * tickAndXRatio, pathMeasurePath, true)
- canvas.drawPath(pathMeasurePath, paint)
- return
- }
- pathMeasureXLenRatio = pathMeasureXLen * tickAndXRatio
- pathMeasureXL.getSegment(0f, pathMeasureXLenRatio, pathMeasurePath, true)
- canvas.drawPath(pathMeasurePath, paint)
- pathMeasurePath.reset()
- pathMeasureXLenRatio = pathMeasureXLen * max(tickAndXRatio - 0.5f, 0f) * 2f
- pathMeasureXR.getSegment(0f, pathMeasureXLenRatio, pathMeasurePath, true)
- canvas.drawPath(pathMeasurePath, paint)
- }
- /**
- * 画造布景
- */
- private fun drawBackground(canvas: Canvas) {
- getBacPaint()
- if (isSuccess) {
- paint.color = getColor(bacColorStart, bacColorSuccess, (strokeRatio + tickAndXRatio) / 2f)
- } else {
- paint.color = getColor(bacColorStart, bacColorError, (strokeRatio + tickAndXRatio) / 2f)
- }
- canvas.drawRoundRect(0f, 0f, mW, mH, 200f, 200f, paint)
- }
- /**
- * 画造笔墨
- */
- private fun drawText(canvas: Canvas) {
- getTextPaint()
- val fontMetrics: Paint.FontMetrics = paint.fontMetrics
- textY = mH / 2f - (fontMetrics.ascent + fontMetrics.descent) / 2f
- paint.color = getColor(textColor, 1f - strokeRatio)
- canvas.drawText(if (strokeRatio == 0f) text else textLoading, textX, textY, paint)
- }
复造代码 免责声明:假如进犯了您的权益,请联络站少,我们会实时删除侵权内乱容,感谢协作! |
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